The Pinball Machine

The Pinball Machine is an electro-mechanical multi-level arcade game designed and built spring 2012. The player is challenged to navigated top-down through three levels filled with bumpers, kickers, pop-up targets and tunnels. Solenoids control impulsive obstacles, kickers and bumpers, which are triggered by mechanical limit switches or piezo sensors wired in reverse to detect impact vibrations. Servo motors actuate pop-up targets that raise from the floor. Flippers are fully mechanical to accomodate the small level size since sufficiently powerful solenoids do not fit in such a small game. The pamphlet below, produced by Taylor Woods for Cooper’s End of Year Show, thoroughly details the mechanisms and design choices.

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